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变态传奇私服中的属下随意修改脚本

作者:73uu.com 日期:2016-4-3 来源:www.73uu.com

我相信很多人在玩过变态版本的传奇私服以后都会对里面的属性感兴趣,首先不讲别的,游戏中的一把武器或者衣服,乃至一件首饰都已经完全超越了所有的私服版本,动不动就跑过来一刀秒杀,或者在你不留意的时候给你一个冰咆哮,直接把你搞趴下,如果人人都出现了这样的装备那么游戏中必然无趣,下面就给大家提供一个变态传奇私服中的属下随意修改脚本,利用该脚本的优势就是可以让有钱的玩家们自助或者自己去打元宝来升此属性,以防止被秒杀的可能!
[@属性更改]
{
#IF
#ACT
MOV N53 0
MOV N54 0
MOV N55 0
MOV N56 0

#IF
small U1 6
large U1 4
CHECKLEVELEX > 84
#ACT
SetSuckDamage + 2000000000 200 100

#IF
small U1 5
large U1 3
CHECKLEVELEX > 83
#ACT
SetSuckDamage + 2000000000 150 100

#IF
small U1 4
large U1 2
CHECKLEVELEX > 82
#ACT
SetSuckDamage + 2000000000 100 100

#IF
small U1 3
large U1 1
CHECKLEVELEX > 81
#ACT
SetSuckDamage + 2000000000 60 100

#IF
small U1 2
large U1 0
CHECKLEVELEX > 80
#ACT
SetSuckDamage + 2000000000 30 100

#IF
CHECKGAMEGIRD > 199
CHECKGAMEGIRD < 500
#ACT
MOV N53 1
CHANGENAMECOLOR 253
SetIcon 1 12 89 6 -15 6 0 200
MOV S$赞助大使 神圣:青铜·赞助大使
KILLMONBURSTRATE 20140220 20140221 150 20140223 20140224 20140225 20140226 720000 20140227 20140228
POWERRATE 110 720000
KILLMONEXPRATE 120 720000

#IF
CHECKGAMEGIRD > 499
CHECKGAMEGIRD < 1000
#ACT
MOV N53 1
CHANGENAMECOLOR 253
SetIcon 1 12 95 6 -15 6 0 200
MOV S$赞助大使 神圣:白银·赞助大使
KILLMONBURSTRATE 20140220 20140221 160 20140223 20140224 20140225 20140226 720000 20140227 20140228
POWERRATE 120 720000
KILLMONEXPRATE 140 720000

#IF
CHECKGAMEGIRD > 999
CHECKGAMEGIRD < 2000
#ACT
MOV N53 1
CHANGENAMECOLOR 253
SetIcon 1 12 101 6 -15 6 0 200
MOV S$赞助大使 神圣:黄金·赞助大使
KILLMONBURSTRATE 20140220 20140221 170 20140223 20140224 20140225 20140226 720000 20140227 20140228
POWERRATE 130 720000
KILLMONEXPRATE 160 720000

#IF
CHECKGAMEGIRD > 1999
CHECKGAMEGIRD < 3000
#ACT
MOV N53 1
CHANGENAMECOLOR 253
SetIcon 1 12 107 0 -20 6 0 200
MOV S$赞助大使 神圣:白金·赞助大使
KILLMONBURSTRATE 20140220 20140221 180 20140223 20140224 20140225 20140226 720000 20140227 20140228
POWERRATE 140 720000
KILLMONEXPRATE 180 720000

#IF
CHECKGAMEGIRD > 2999
#ACT
MOV N53 1
CHANGENAMECOLOR 253
SetIcon 1 12 113 -5 -20 5 0 200
MOV S$赞助大使 神圣:钻石·赞助大使
KILLMONBURSTRATE 20140220 20140221 200 20140223 20140224 20140225 20140226 720000 20140227 20140228
POWERRATE 150 720000
KILLMONEXPRATE 200 720000

#IF
CHECKGAMEGIRD > 4999
#ACT
MOV N53 1
CHANGENAMECOLOR 253
SetIcon 1 35 451 35 70 10 0 200
MOV S$赞助大使 神圣:紫钻·至尊贵族
KILLMONBURSTRATE 20140220 20140221 250 20140223 20140224 20140225 20140226 720000 20140227 20140228
POWERRATE 200 720000
KILLMONEXPRATE 300 720000



#IF
small N53 1
check [100] 1
#ACT
MOV N54 1
MOV S$会员 特权:「将途·会员」
CHANGENAMECOLOR 253
SetIcon 1 12 370 0 -10 0 0 200


#IF
large N53 0
check [100] 1
#ACT
MOV N54 1
MOV S$会员 特权:「将途·会员」

#IF
Equal A401 <$USERNAME>
#act
MOV N55 1
MOV S$天下第一 战功:天下第一男战士
ChangeHumAbility 5 + 50 72000
ChangeHumAbility 6 + 50 72000
CHANGENAMECOLOR 250

#IF
Equal A406 <$USERNAME>
#act
MOV N55 1
MOV S$天下第一 战功:天下第一女战士
ChangeHumAbility 5 + 50 72000
ChangeHumAbility 6 + 50 72000
CHANGENAMECOLOR 250

#IF
Equal A411 <$USERNAME>
#act
MOV N55 1
MOV S$天下第一 战功:天下第一男法师
ChangeHumAbility 7 + 50 72000
ChangeHumAbility 8 + 50 72000
CHANGENAMECOLOR 250

#IF
Equal A416 <$USERNAME>
#act
MOV N55 1
MOV S$天下第一 战功:天下第一女法师
ChangeHumAbility 7 + 50 72000
ChangeHumAbility 8 + 50 72000
CHANGENAMECOLOR 250

#IF
Equal A421 <$USERNAME>
#act
MOV N55 1
MOV S$天下第一 战功:天下第一男道士
ChangeHumAbility 9 + 50 72000
ChangeHumAbility 10 + 50 72000
CHANGENAMECOLOR 250

#IF
Equal A426 <$USERNAME>
#act
MOV N55 1
MOV S$天下第一 战功:天下第一女道士
ChangeHumAbility 9 + 50 72000
ChangeHumAbility 10 + 50 72000
CHANGENAMECOLOR 250



#IF
CHECKLEVELEX > 0
#ACT
MOV N56 1
MOV S$佣兵 考验[无]

#IF
Equal U11 5
checkjob Warrior
#ACT
MOV N56 1
ChangeHumAbility 1 = 20
ChangeHumAbility 2 = 20
ChangeHumAbility 3 = 20
ChangeHumAbility 4 = 20
ChangeHumAbility 5 = 20
ChangeHumAbility 6 = 20
MOV S$佣兵 考验[五]

#IF
Equal U11 4
checkjob Warrior
#ACT
MOV N56 1
ChangeHumAbility 1 = 15
ChangeHumAbility 2 = 15
ChangeHumAbility 3 = 15
ChangeHumAbility 4 = 15
ChangeHumAbility 5 = 15
ChangeHumAbility 6 = 15
MOV S$佣兵 考验[四]

#IF
Equal U11 3
checkjob Warrior
#ACT
MOV N56 1
ChangeHumAbility 1 = 11
ChangeHumAbility 2 = 11
ChangeHumAbility 3 = 11
ChangeHumAbility 4 = 11
ChangeHumAbility 5 = 11
ChangeHumAbility 6 = 11
MOV S$佣兵 考验[三]

#IF
Equal U11 2
checkjob Warrior
#ACT
MOV N56 1
ChangeHumAbility 1 = 8
ChangeHumAbility 2 = 8
ChangeHumAbility 3 = 8
ChangeHumAbility 4 = 8
ChangeHumAbility 5 = 8
ChangeHumAbility 6 = 8
MOV S$佣兵 考验[二]

#IF
Equal U11 1
checkjob Warrior
#ACT
MOV N56 1
ChangeHumAbility 1 = 5
ChangeHumAbility 2 = 5
ChangeHumAbility 3 = 5
ChangeHumAbility 4 = 5
ChangeHumAbility 5 = 5
ChangeHumAbility 6 = 5
MOV S$佣兵 考验[一]


#IF
Equal U11 5
checkjob Wizard
#ACT
MOV N56 1
ChangeHumAbility 1 = 20
ChangeHumAbility 2 = 20
ChangeHumAbility 3 = 20
ChangeHumAbility 4 = 20
ChangeHumAbility 7 = 20
ChangeHumAbility 8 = 20
MOV S$佣兵 考验[五]

#IF
Equal U11 4
checkjob Wizard
#ACT
MOV N56 1
ChangeHumAbility 1 = 15
ChangeHumAbility 2 = 15
ChangeHumAbility 3 = 15
ChangeHumAbility 4 = 15
ChangeHumAbility 7 = 15
ChangeHumAbility 8 = 15
MOV S$佣兵 考验[四]

#IF
Equal U11 3
checkjob Wizard
#ACT
MOV N56 1
ChangeHumAbility 1 = 11
ChangeHumAbility 2 = 11
ChangeHumAbility 3 = 11
ChangeHumAbility 4 = 11
ChangeHumAbility 7 = 11
ChangeHumAbility 8 = 11
MOV S$佣兵 考验[三]

#IF
Equal U11 2
checkjob Wizard
#ACT
MOV N56 1
ChangeHumAbility 1 = 8
ChangeHumAbility 2 = 8
ChangeHumAbility 3 = 8
ChangeHumAbility 4 = 8
ChangeHumAbility 7 = 8
ChangeHumAbility 8 = 8
MOV S$佣兵 考验[二]

#IF
Equal U11 1
checkjob Wizard
#ACT
MOV N56 1
ChangeHumAbility 1 = 5
ChangeHumAbility 2 = 5
ChangeHumAbility 3 = 5
ChangeHumAbility 4 = 5
ChangeHumAbility 7 = 5
ChangeHumAbility 8 = 5
MOV S$佣兵 考验[一]

#IF
Equal U11 5
checkjob Taoist
#ACT
MOV N56 1
ChangeHumAbility 1 = 20
ChangeHumAbility 2 = 20
ChangeHumAbility 3 = 20
ChangeHumAbility 4 = 20
ChangeHumAbility 9 = 20
ChangeHumAbility 10 = 20
MOV S$佣兵 考验[五]

#IF
Equal U11 4
checkjob Taoist
#ACT
MOV N56 1
ChangeHumAbility 1 = 15
ChangeHumAbility 2 = 15
ChangeHumAbility 3 = 15
ChangeHumAbility 4 = 15
ChangeHumAbility 9 = 15
ChangeHumAbility 10 = 15
MOV S$佣兵 考验[四]

#IF
Equal U11 3
checkjob Taoist
#ACT
MOV N56 1
ChangeHumAbility 1 = 11
ChangeHumAbility 2 = 11
ChangeHumAbility 3 = 11
ChangeHumAbility 4 = 11
ChangeHumAbility 9 = 11
ChangeHumAbility 10 = 11
MOV S$佣兵 考验[三]


#IF
Equal U11 2
checkjob Taoist
#ACT
MOV N56 1
ChangeHumAbility 1 = 8
ChangeHumAbility 2 = 8
ChangeHumAbility 3 = 8
ChangeHumAbility 4 = 8
ChangeHumAbility 9 = 8
ChangeHumAbility 10 = 8
MOV S$佣兵 考验[二]


#IF
Equal U11 1
checkjob Taoist
#ACT
MOV N56 1
ChangeHumAbility 1 = 5
ChangeHumAbility 2 = 5
ChangeHumAbility 3 = 5
ChangeHumAbility 4 = 5
ChangeHumAbility 9 = 5
ChangeHumAbility 10 = 5
MOV S$佣兵 考验[一]


#IF
large N53 0
large N54 0
large N55 0
large N56 0
#ACT
SETRANKLEVELNAME %s\<$STR(S$赞助大使)>\<$STR(S$天下第一)>\──────────\<$STR(S$会员)>\<$STR(S$佣兵)>\
break

#IF
large N54 0
large N55 0
large N56 0
#ACT
SETRANKLEVELNAME %s\<$STR(S$天下第一)>\──────────\<$STR(S$会员)>\<$STR(S$佣兵)>\
break

#IF
large N53 0
large N54 0
large N56 0
#ACT
SETRANKLEVELNAME %s\<$STR(S$赞助大使)>\──────────\<$STR(S$会员)>\<$STR(S$佣兵)>\
break

#IF
large N53 0
large N56 0
#ACT
SETRANKLEVELNAME %s\<$STR(S$赞助大使)>\──────────\<$STR(S$佣兵)>\
break

#IF
large N55 0
large N56 0
#ACT
SETRANKLEVELNAME %s\<$STR(S$天下第一)>\──────────\<$STR(S$佣兵)>\
break

#IF
large N54 0
large N56 0
#ACT
SETRANKLEVELNAME %s\<$STR(S$会员)>\<$STR(S$佣兵)>\
break

#IF
large N56 0
#ACT
SETRANKLEVELNAME %s\<$STR(S$佣兵)>\
break
}

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